Bodvar Dragonbrand

CR 6 brute

medium humanoid (varies), lawful evil

Armor Class: 18 (Plate)
Hit Points: 102 (12d8+48)
Speed: 25ft
STR
18 (+4)
DEX
10 (+0)
CON
18 (+4)
INT
12 (+1)
WIS
12 (+1)
CHA
16 (+3)
Saving Throws: STR +8 CON +8
Skills: Athletics +8 Survival +5 Intimidation +7 Religion +5
Damage Resistances: Fire, Poison
Senses: Darkvision 60ft, Passive Perception 11
Languages: Common, and one other language

Dark Covenant: While below half hit points, Bodvar has advantage on attacks and saving throws.

Actions

Multiattack: Bodvar can attack twice.

Maul: Melee Weapon Attack: +8 to hit, reach 5ft, one target. Hit: 11 (2d6+4) bludgeoning damage, and the target is knocked back 5 feet.

Infused Maul: Melee or Ranged Weapon Attack: +8 to hit, reach 5ft or 30ft, one target. Hit: 11 (2d6+4) bludgeoning damage + 7 (2d6) fire damage, and the target is knocked back 10 feet.

Bonus Actions

Giant's Might (1/sr): Bodvar channels the might of the giants. He becomes Large, gains resistance to BPS damage, and infuses his weapons with the might of a fire giant. His weapons also gain the Thrown property with a range of 30 feet, and they return to his hands after they hit or miss. This lasts for 1 minute, or until Bodvar is Incapacitated, or if Bodvar does not attack nor take damage for one round.