Owlbear Cub
CR 1 minion
medium fey, chaotic neutral
Armor Class: 14 (Natural Armor)
Hit Points: 26 (4d8+8)
Speed: 40ft
STR
15 (+2)
DEX
16 (+3)
CON
14 (+2)
INT
6 (-2)
WIS
11 (+0)
CHA
5 (-3)
Skills:
Perception +2
Stealth +5
Condition Immunities: Deafened
Senses: Darkvision 120ft, Passive Perception 12
Languages: Understands sylvan, but cannot speak
Fey Ancestry: The owlbear has advantage on saving throws against becoming Charmed, and magic cannot put it to sleep.
Ambush Predator: The owlbear has advantage on Perception checks, and all its attacks during the first round in combat.
Actions
Multiattack: The owlbear can attack once with its bite and once with its claws.
Bite: Melee weapon attack: +4 to hit, reach 5ft, one target. Hit: 7 (1d10+2) piercing damage, and the target must succeed on a Strength save (DC 12) or fall Prone.
Claw: Melee weapon attack: +4 to hit, reach 5ft, one target. Hit: 6 (1d8+2) slashing damage.