Xarmon Blackrod
CR 9 retainer
medium humanoid (tiefling), lawful neutral
Armor Class: 17 (Mage Armor)
Hit Points: 60 (8d8+24)
Speed: 40ft
STR
8 (-1)
DEX
18 (+4)
CON
16 (+3)
INT
12 (+1)
WIS
8 (-1)
CHA
18 (+4)
Saving Throws:
WIS +2
CHA +7
Skills:
Perception +2
Religion +4
Investigation +4
Deception +7
Damage Resistances: Fire, Cold, Poison
Senses: Darkvision 120ft, Passive Perception 12
Languages: Common, Infernal, Elvish, Celestial, Teccan
Spellcasting: Xarmon Blackrod is a 8th-level spellcaster. Their
spellcasting ability is Charisma (spell save DC
15
,
+7
to hit with spell attacks). They know the following spells:
- Cantrips (at will) : PrestidigitationMinor IllusionDisguise SelfInvisibility
- 4th level ( / sr) : Misty StepHold PersonDarknessArms of Hadar
Devil's Sight: Xarmon can see through magical darkness.
Actions
Multiattack: Xarmon can make two attacks. He can forgo one of his attacks to cast a spell instead.
Blood Moon: Melee weapon attack: +8 to hit, reach 5ft, one target. Hit: 11 (2d6+4) necrotic damage, and the target cannot regain hit points until the start of Xarmon's next turn.
Eldritch Blast: Ranged spell attack: +7 to hit, reach 5ft, one target. Hit: 9 (1d10+4) force damage, and the target is pushed 10 feet away from Xarmon.
Reactions
Deflect Strike: Xarmon can attempt to parry an incoming attack, adding 3 (1d6) to his AC against that attack. If this causes the attack to miss, he can retaliate with one attack.