Electrocute
Level 2nd | Casting Time 1 action | Range/Area
Touch
| Components s, m |
Duration instantaneous
| School evocation | Attack/Save | Damage/Effect |
You attempt to touch the target and deliver a fatal shock. Make a melee spell attack against the target. On a hit, the target takes 3d12 lightning damage and must make a Constitution saving throw or be Stunned until the end of your next turn. A creature wearing metal armor has disadvantage on this save.
At higher levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d12 for each slot level above 2nd.
- (a coil of copper wire)
artificer bard druid sorcerer spellsword wizard