Selena Blackmoon

Vampire Way of Shadow Monk (Noble, CE, 204)

Selena Blackmoon

Level 16 monk

medium undead, chaotic evil

Armor Class: 19 (Unarmored Defense)
Hit Points: 240 (16d8+168)
Speed: 50ft
STR
8 (-1)
DEX
20 (+5)
CON
16 (+3)
INT
14 (+2)
WIS
18 (+4)
CHA
12 (+1)
Saving Throws: STR +4 DEX +10
Skills: Deception +6 Perception +9 Acrobatics +10 Stealth +10 Insight +9
Damage Resistances: Necrotic, non-magical BPS
Senses: Darkvision 120ft, Passive Perception 19
Languages: Common, Elvish, Teccan
Innate Spellcasting: Selena's innate spellcasting ability is Wisdom (spell save DC 17 , +9 to hit with spell attacks). Selena can innately cast the following spells, requiring no material components:

Legendary Resistance (3/lr): If Selena fails a saving throw, she can choose to succeed instead.

Regeneration: At the start of her turn, if she has atleast 1 hit point and has not taken radiant damage on that turn, Selena regains 20 hit points.

Vampiric Weakness: If Selena starts her turn in sunlight, she takes 20 radiant damage.

Misty Escape: If Selena is reduced to 0 hit points while not in sunlight, she transforms into a cloud of mist. In that form, she cannot take any actions, but gains a flying speed equal to her walking speed. If she returns to her resting place within 2 hours, she gains the benefits of a short rest after spending an hour there.

Spider Climb: Selena can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Multiattack: Selena can make three attacks. She can replace two of them with casting a spell or using Vampiric Drain.

Unarmed Strike: Melee weapon attack: +10 to hit, reach 5ft, one target. Hit: 14 (2d8+5) bludgeoning damage. Once per turn when she hits, she can force the target to make a Constitution saving throw (DC 17) or be Stunned until the end of her next turn.

Shuriken: Ranged weapon attack: +10 to hit, reach 30/60ft, one target. Hit: 10 (2d4+5) slashing damage.

Vampiric Drain (recharge 4-6): Melee weapon attack: +10 to hit, reach 5ft, one willing creature, or a creature that is Grappled, Incapacitated, or Restrained. Hit: 28 (8d6) necrotic damage. The target's maximum hit points are reduced by the amount of necrotic damage dealt, and Selena regains that many hit points. The target dies if its hit points are reduced to 0 by this attack.

Bonus Actions

Martial Arts: Selena makes takes the Dash, Dodge, or Disengage action.

Shadow Step (recharge 4-6): When in darkness, Selena can teleport up to 60 feet to an unoccupied space she can see that also is in darkness, and gains advantage on the next attack she makes on that turn.

Reactions

Deflect Attack: Selena reduces the damage she takes from an attack by 26 (1d10+21). If this reduces the damage to 0, she can make an attack against that target. She cannot deflect attacks that deal radiant damage.

Mythic Actions

Selena can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Selena regains spent legendary actions at the start of her turn.

Strike: Selena makes an unarmed attack.

Reposition: Selena moves up to her movement speed.

Blood Drain (Costs 2 actions): Selena drains the life force of all nearby creatures to bolster herself. Each creature within 30 feet must make a DC 17 Constitution saving throw or take 7 (2d6) necrotic damage. Selena gains temporary hit points equal to the total damage dealt.

Selena was born as Selena Keswick, daughter to the baron of Arastfjord. That was in the year 1229, over 200 years ago, and none of the people who knew her by that name are alive now.

Like many highborne ladies, she received an education in the arts, eloquence, and etiquette. This was not what Selena was interested in. She wanted to learn to fight. All the stories were about great fighters, and she knew she was destined for something greater than hosting feasts and having babies.

When Selena was 17 years old, she was sent to the School of Rhetoric and Oratory in Greystone to continue her education. This was the first time she had friends that weren't only interested in her last name, and she relished her time at the school, despite her poor grades.

One summer evening, she attended a party with her friends, and met Lucas. Lucas was not like the other boys. He was far more mature, yet he was oddly distant. Selena fell head-over-heels for this mysterious boy, only a few years older than him. She courted him, and they soon became a couple. Despite them sharing a bed most nights, his behavior was sometimes oddly distant.

This went on for almost a year. One night, as they got home to Lucas' apartment, they found it ransacked. They ran through the city, hand in hand, to Selena's dormitory. It was there that he revealed his great secret to her. He was not 21 years old, he was in fact closer to 100 years old - he was a vampire. Selena had heard of vampire before, but could scarcely believe that one could appear so innocent. He knew it would only be a matter of time before his hunter's would catch up to him, and he needed to go.

That night, Lucas said that his feelings for Selena were true, but that he had already acted on them too much. He said it would end in tragedy one way or another: either she would be killed by the enemies of his kin, or she would die a natural death. Either way, he would have to live forever without her. It would be best for Selena to forget about him. For her own sake, he had said.

Lucas had left in the middle of the night, and his words had echoed through her mind as Selena laid awake all night, crying. She had begged Lucas to take her with him, but he had refused. The next day, Lucas was nowhere to be found.

Selena became despondent, barely going outside for a whole summer. One day, a few days before autumn term was set to start, there was a knock on the door. It was Lucas, wounded from a crossbow bolt to his shoulder. He collapsed into her arms, and over the course of the next weeks, she nursed him back to health.

When he was well enough to talk, he told her that the hunter's were close behind him. Selena asked if that meant that they could be together now, but Lucas still said no, but he would stay for a few months, laying low until his trail was cold.

A few weeks into his stay, Selena begun to feel sick in the mornings, and then she did not bleed. When she told Lucas that she was pregnant, he begged her to not carry the baby. He believed it would be a great evil to force his curse upon an unborn child, and cursed himself for coming back.

After thinking about it for three days, Lucas said there might be a way he could help. Lucas told her that if he shared his gift with Selena, they could be together forever. The baby would not survive the ordeal, but it was not guaranteed that she would either. The thought of sharing eternity with the man she loved more than anything was too much to pass up, and Selena accepted his Dark Gift.

The ritual had been a horrible experience, and Selena was sure she would pass out and never wake up at several points during it, but she did endure it. The bliss she felt the first time she felt her pointed fangs with her tongue was only comparable to that when Lucas told her that they would spend an aeon together.

A week after they had consummated the dread ritual, their door was kicked in during the middle of the night. Selena did not remember much of what happened next, but she awoke in a pool of her own dried blood, Lucas dead beside her with a stake through her heart. The vampire hunters had caught up to them, and had killed everyone inside the house. They must have believed she wasn't a vampire, and that their crossbow bolts had been enough to kill her.

With an eternity ahead of her, Selena started plotting her revenge. Both for Lucas, and for her unborn child. She would leave the name of Keswick behind, never to see her family again. They would eventually find the bloody apartment, of course, but that suited her plans. She kissed Lucas one last time, gathered her belongings, and walked off into the dark night.


Selena's life is the inspiration for the play The Dread Gift. Unlike in real life, both lovers die in the play.