Noxious Poison
When this poison is ingested or delivered via a weapon, the creature must make a Constitution saving throw. On a failure, they take poison damage and are Poisoned for 1 minute. On a successful save, they take half as much damage and are not poisoned. Coating a weapon or piece of ammunition requires a bonus action.
The poison can have a variety of ingredients, as long as those ingredients contain negative or earth essence. The amount of damage and the save DC depends on the rarity, which depends on the specific essence used for the brewing.
Rarity | Damage | Save DC |
---|---|---|
Basic | 10 (3d6) | 13 |
Greater | 17 (5d6) | 14 |
Superior | 28 (8d6) | 15 |
Supreme | 35 (10d6) | 16 |
Divine | 52 (15d6) | 18 |